I use my art to build worlds, characters, and images around ideas that are difficult to express otherwise. My work is driven by raw technical sculpture, dark atmospheres, composition, and storytelling, often drawing from mythology, dark fantasy, surrealism, and the grotesque.
I place particular emphasis on light and negative space, using concentrated illumination and deep shadows to control attention, create atmosphere, and shape the emotional weight of a scene.
Whether through a single sculpture or an entire cinematic scene, i focus on creating images that feel deliberate, immersive, and emotionally charged.

Jörmungandr render

Jörmungandr

Desolation left by Ragnarök's slain assailant.

Snýsk Jörmungandr í jötunmóði. (V:50)

17h — 21M faces

Jötunnsdràp render 1
Jötunnsdràp render 2
Jötunnsdràp render 3
Jötunnsdràp render 4
Jötunnsdràp render 5
Jötunnsdràp render 6
Jötunnsdràp render 7
Jötunnsdràp render 8

Jötunnsdràp

Strength enough to make a giant bend. A cinematic composition depicting man's victory over the giant, exaggerating physical tension, large-scale distortion, and brute force.

Hló Hlórriða hugr í brjósti,
er harðhugaðr hamar um þekði;
Þrym drap hann fyrstan, þursa dróttin,
ok ætt jötuns alla lamði.
(Þ:31)

4h — 3M faces

Lyfjaberg render

Lyfjaberg

The mountain that heals what it does not forgive. A work exploring a majestic atmosphere and natural environment, solitude, and redemption.

Lyfjaberg þat heitir, en þat hefir lengi verit
sjúkum ok sárum gaman;
heil verðr hver, þótt hafi árs sótt,
ef þat klífr, kona.
(F:31)

6h — 2M faces

Map render

The Map

What's carved into the land outlives the hand. A combination of various unique objects, each interacting with the others through the use of light that sets them apart from one another.

Deyr fé, deyja frændr,
deyr sjálfr it sama;
ek veit einn at aldri deyr:
dómr um dauðan hvern.
(H:77)

3h — 300k faces

The Coin render

The Coin

Worth enough to outlive whoever holds it. A reconstruction of a frame from the opening sequence of Vikings, focusing on the historical recreation of Viking Age currency in Scandinavia and its presentation within an immersive atmosphere.

Þat skal gull, er Gustr átti,
brœðrum tveim at bana verða,
ok ǫðlingum átta at rógi —
mun míns fjár mangi njóta!
(R:5)

5h - 2M faces

Dagar Eru Taldir render

Dagar Eru Taldir

What's counted still gets spent. A work titled “The Calm After the Storm,” focusing on the stylized depiction of light reflections on aquatic environments and the relationship between a single subject and a chaotic environment.

5h - 300kfaces

God Complex render

God Complex

The halo doesn't ask permission to fall. A sculpture that combines religious symbolism, intricate detail, and a divine atmosphere, captured in a grotesque yet austere play of light.

6h - 11M faces

Valley of the End render 1
Valley of the End render 2
Valley of the End render 3
Valley of the End render 4
Valley of the End render 5
Valley of the End render 6
Valley of the End render 7
Valley of the End render 8
Valley of the End render 9
Valley of the End render 10
Valley of the End render 11

Valley of the End

A stylized reconstruction of the final fight in Naruto Shippuden at The Valley of the End. Work that focuses more broadly on highly detailed sculpture and stylized visual effects

22h — 33M faces

Hrævöllr

Every red field was once called ground. The dominance of a single man, scaling a mountain strewn with terror and shrouded in a devastating atmosphere.

6h — 12M faces

Grieving Baldr render 1
Grieving Baldr render 2
Grieving Baldr render 3
Grieving Baldr render 4
Grieving Baldr render 5
Grieving Baldr render 6
Grieving Baldr render 7
Grieving Baldr render 8
Grieving Baldr render 9
Grieving Baldr render 10
Grieving Baldr render 11
Grieving Baldr render 12
Grieving Baldr render 13
Grieving Baldr render 14
Grieving Baldr render 15
Grieving Baldr render 16

Grieving Baldr

The gods wept, and the world kept turning without him. An interpretation of Baldr's death and the events that followed his funeral, focusing on mourning, silence, and the contrast between human fragility and divine grandeur.

Ek sá Baldri, blóðgum tívur,
Óðins barni, örlög fólgin:
stóð um vaxinn, völlum hæri,
mjór ok mjök fagr, mistilteinn.
(V:31)

12h — 11M faces

Insanity render 1
Insanity render 2
Insanity render 3
Insanity render 4
Insanity render 5
Insanity render 6
Insanity render 7
Insanity render 8
Insanity render 9
Insanity render 10
Insanity render 11
Insanity render 12
Insanity render 13

Insanity

The illustration of identity crisis, representing hatred at the bottom, wrath's duality at the center, malice right below, wisdom at the top right, and transcendence at the top left. Work that focuses almost entirely on organic raw sculpture, with an extreme level of detail and precision.

5h — 47M faces